Getting Gamers: The Psychology of Video Games and Their Impact on the People who Play Them
... 's Portfolio for Video Games, Film, Animation and ...
Half-Real: Video Games between Real Rules and Fictional Worlds
Storytelling in Video Games. Aspects of Immersion
The Hidden Curriculum of Video Games
Video Games and Mental Health: Perspectives of Psychology and Game Design
The Art of Warhammer Video Games
The Art of Warhammer Video Games
Tale of Two Halves: The History Of Football Video Games
Live Performance and Video Games: Inspirations, Appropriations and Mutual Transfers
Video Game Level Design: How to Create Video Games with Emotion, Interaction, and Engagement


