World of Warcraft Chronicle, Volume 2
Level Up! The Guide to Great Video Game Design
The Future Was Here: The Commodore Amiga
I Am Error: The Nintendo Family Computer / Entertainment System Platform
Introduction to 3D Game Programming with DirectX 12
50 Years of Text Games: From Oregon Trail to AI Dungeon
Agile Software Development: The Cooperative Game
Advanced Game Design: A Systems Approach: A Systems Approach
Agile Software Development: The Cooperative Game
The Art of Point-and-Click Adventure Games
Procedural Content Generation in Games
MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine
Introduction to 3D Game Programming with DirectX 11
The CRPG Book: A Guide to Computer Role-Playing Games (Expanded Edition)
Hurt Me Plenty: The Ultimate Guide to First-Person Shooters 2003 - 2010
Octopath Traveler TRPG Rulebook
Learning C# by Programming Games
Going Multiplayer: A Complete Guide: From Design to Post-release
Generative AI for Game Development: Crafting Narrative Worlds with Machines

