Game Boy Coding Adventure: Learn Assembly and Master the Original 8-Bit Handheld
Level Up! The Guide to Great Video Game Design
I Am Error: The Nintendo Family Computer / Entertainment System Platform
50 Years of Text Games: From Oregon Trail to AI Dungeon
Introduction to 3D Game Programming with DirectX 12
Agile Software Development: The Cooperative Game
Advanced Game Design: A Systems Approach: A Systems Approach
Agile Software Development: The Cooperative Game
Procedural Content Generation in Games
MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine
Introduction to 3D Game Programming with DirectX 11
Learning C# by Programming Games
Going Multiplayer: A Complete Guide: From Design to Post-release
Generative AI for Game Development: Crafting Narrative Worlds with Machines
The Music of Nobuo Uematsu in the Final Fantasy Series
GameMaker Programming Challenges: Programming Challenges to Improve Your GML Knowledge
Intro to Game Programming Using DirectX 12
50 Years of Text Games: From Oregon Trail to AI Dungeon

